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WILD START TO NOVEMBER
1 minute read
legreatpatrick

Hey ya'll πŸ‘‹


As you might've noticed already, we have a new member onboard the staff team - MikeDeveloper. As the name may suggest, he indeed is our head developer of the server. I wanted to make this post to summarize the changes and additions made at the end of October up until to the first week of November.

 Villager Market - temporary rentable NPC shops at spawn (READ MORE)

 Combat Update - cooldowns to OP items, End Crystal damage reduction, etc... (READ MORE)

 Bounty System - place bounties on players (READ MORE)

 Clan System - this replaced the deprecated Teams plugin we were using due to it no longer being updated (READ MORE)

 BloodMoon - one of the most fun and challenge adding features we currently have (READ MORE)

 LifeBoundGraves - no more having your items despawn when dying (READ MORE)


Hope to see you all in-game!

UPDATES! UPDATES! UPDATES!
UPDATES! UPDATES! UPDATES!
Hey πŸ‘‹

A lot of changes have been made in the recent weeks, read more about them here: https://lifebound.xyz/forum/topic/19-server-update-%E2%80%93-november-2024/#post-20
legreatpatrick
1 minute read
PREPARE FOR THE BLOODMOON!
PREPARE FOR THE BLOODMOON!
Hey everyone! We’re thrilled to introduce BloodMoon, an epic new event plugin that will change the way you play. Imagine nights where mobs are deadlier, the stakes are higher, and survival is a whole new challenge. Every 100 nights, the BloodMoon...
legreatpatrick
1 minute read
COMBAT UPDATE!
COMBAT UPDATE!
Hey, πŸ‘‹ We've looked into the combat-system, swapping out the old plugin we were using with a new one that granted us more opportunities to ensure the fairness amongst all players. As one of the more recent updates included changes to...
legreatpatrick
1 minute read